
Presumably, it isn’t just that developer Rockstar made the best, most refined iteration of its console-spanning series, but the online component that makes it such a replayable, continuously profitable entry. Overall, the game has sold around an astonishing 90 million units in total-an utterly remarkable increase from the franchise’s second-most popular entry, Grand Theft Auto: San Andreas, which counts 27 million units sold. The replay value and overall quality of work put into GTA titles is always impressive, and the latest entry, 2013's Grand Theft Auto V, just reached an undisputed benchmark in those terms-generating nearly $6 billion, and thereby becoming the most profitable entertainment title in history, shockingly surpassing even record-breaking movies like Star Wars and Gone With The Wind.Īccording to MarketWatch, GTA 5 is most popular on the PlayStation 3, with a third of consumers choosing the 12-year-old console as the preferred platform to steal cars and cruise the streets, with PC users contributing to a mere 2.1 percent of sales. But the franchise has navigated its controversial identity sharply, focusing on developing great games instead of drowning under pressure. In an era of parental outrage and boycotts regarding violence and offensive content in entertainment, GTA 3 bore the brunt for the gaming industry. If you grew up with a PlayStation 2, you’ll remember the sheer madness surrounding the release of Grand Theft Auto III.
